
Radeon RX Vega 6
20D
MemorySystem RAM Dependent
Memory TypeSystem Shared
Boost Clock1100-1800 MHz (configurable)
TGP15 W
ArchitectureGCN 5.0
Benchmarks
Gaming4
Render12
Energy84
TFLOPS (FP32)0.8-1.4
Geekbench OpenCL8112
3DMarkTime Spy839
Steel Nomad Lite Score816
GB6 Compute Score8112
G3D Mark Score1317
GB6 ML Single Precision2274
GB6 ML Half Precision2834
GB6 ML Quantized1738
FLOPS (FP32)0.8-1.4 TFLOPS
Full specifications
3D Mark
Time Spy
839
Fire Strike
2697
Wild Life Extreme
1635
Night Raid
11031
GeekBench 6 OpenCL
Background Blur
17.6 img/sec
Face Detection
9.06 img/sec
Horizon Detection
0.28 Gpixels/sec
Edge Detection
0.58 Gpixels/sec
Gaussian Blur
0.38 Gpixels/sec
Feature Matching
0.09 Gpixels/sec
Stereo Matching
27.6 Gpixels/sec
Particle Physics
879 FPS
API
OpenCL
Passmark Graphics
G2D Mark
329
DirectX 11
9 FPS
DirectX 12
6 FPS
GPU Compute
647 Ops/s
GeekBench 6 ML
Image Classification (SP)
986
Image Segmentation (HP)
1173
Image Super Resolution (Q)
2200
Face Detection (HP)
2979
Pose Estimation (Q)
6497
Text Classification (SP)
632
Machine Translation (HP)
1306
Object Detection (SP)
1093
Depth Estimation (Q)
3935
Style Transfer (SP)
13291
Framework
ONNX
Backend
DirectML
General
Vendor
Amd
Build
Integrated
Released
February 1, 2018
Case
Laptop
Purpose
Generic
Segment
Entry-level
Architecture
GCN 5.0
GPU Codename
Raven
Recommended CPU
- AMD Ryzen 5 4600H or above
Used in CPUs
- AMD Ryzen 3 7330U / - AMD Ryzen 3 5425U / - AMD Ryzen 3 5300G / - AMD Ryzen 3 5300U / - AMD Ryzen 3 4300G / - AMD Ryzen 5 4600H / - AMD Ryzen 5 4500U
Graphics Processing Unit
Base Clock
300 MHz
Boost Clock
1100-1800 MHz (configurable)
Shading Units
384
Texture Mapping Units (TMUs)
24
Render Output Units (ROPs)
8
Compute Units (Pipelines)
6
Tensor Cores
No
Ray-tracing Cores
No
Instructions Per Cycle
2 IPC
Raw Performance
Pixel Fill Rate
9-14 GPixel/s
Texture Fill Rate
26-43 GTexel/s
Physical
Interface
IGP
TGP
15 W
Manufacturing
TSMC
Fabrication Process
7 nm
Die Size
210 mm²
Transistor Count
4.94 billion
Transistor Density
23.52 MTr/mm²
Memory
Memory Type
System Shared
Memory Size
System RAM Dependent
Memory Clock
System RAM Dependent
Effective Memory Speed
System RAM Dependent
ECC
No
API
DirectX
12
Vulkan
1.2
OpenGL
4.6
OpenCL
2.0
Ray Tracing
No
DLSS
No
Specifications compiled from NanoReview. Last updated 2026-09-29.
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