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GeForce MX250
Nvidia Laptop GPU

GeForce MX250

16D
Memory2 GB
Memory TypeGDDR5
Boost Clock1582 MHz
TGP25 W
ArchitecturePascal
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Benchmarks

Gaming5
Render9
Energy68
TFLOPS (FP32)1.2
Geekbench OpenCL10,870
3DMarkTime Spy1079
Steel Nomad Lite Score896
GB6 Compute Score10,870
G3D Mark Score2374
Blender GPU84
GB6 ML Single Precision1840
GB6 ML Half Precision1885
GB6 ML Quantized1401
FLOPS (FP32)1.2 TFLOPS
Memory Bandwidth48 GB/s

Full specifications

3D Mark

Time Spy
1079
Fire Strike
3618
Wild Life Extreme
2229
Night Raid
14553

GeekBench 6 OpenCL

Background Blur
27.8 img/sec
Face Detection
13 img/sec
Horizon Detection
0.4 Gpixels/sec
Edge Detection
0.59 Gpixels/sec
Gaussian Blur
0.64 Gpixels/sec
Feature Matching
0.12 Gpixels/sec
Stereo Matching
34 Gpixels/sec
Particle Physics
960.9 FPS
API
OpenCL

Passmark Graphics

G2D Mark
236
DirectX 11
18 FPS
DirectX 12
12 FPS
GPU Compute
1015 Ops/s

GeekBench 6 ML

Image Classification (SP)
405
Image Segmentation (HP)
968
Image Super Resolution (Q)
2273
Face Detection (HP)
1652
Pose Estimation (Q)
8039
Text Classification (SP)
837
Machine Translation (HP)
944
Object Detection (SP)
552
Depth Estimation (Q)
3111
Style Transfer (SP)
17477
Framework
ONNX
Backend
DirectML

General

Vendor
Nvidia
Build
Discrete
Released
February 21, 2009
Case
Laptop
Purpose
Gaming
Segment
Entry-level
Architecture
Pascal
GPU Codename
GP108
Successor
- GeForce MX550
Recommended CPU
- Intel Core i7 1065G7 or above

Graphics Processing Unit

Base Clock
1519 MHz
Boost Clock
1582 MHz
Shading Units
384
Texture Mapping Units (TMUs)
24
Render Output Units (ROPs)
16
Compute Units (Pipelines)
3
Tensor Cores
No
Ray-tracing Cores
No
L1 Cache
48KB per cluster
L2 Cache
512KB shared
Instructions Per Cycle
2 IPC

Raw Performance

Pixel Fill Rate
25 GPixel/s
Texture Fill Rate
38 GTexel/s

Physical

Interface
PCIe 3.0 x4
TGP
25 W
Manufacturing
Samsung
Fabrication Process
14 nm
Die Size
74 mm²
Transistor Count
1.8 billion
Transistor Density
24.32 MTr/mm²

Memory

Memory Type
GDDR5
Memory Size
2 GB
Memory Clock
1502 MHz
Effective Memory Speed
6000 Mbps
Bus
64-bit

API

DirectX
12
Vulkan
1.2
OpenGL
4.6
OpenCL
1.2
CUDA
6.1
Ray Tracing
No
DLSS
No
DisplayPort
1.4

Specifications compiled from NanoReview. Last updated 2026-09-29.

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