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Key specs
Memory Type
System Shared
Boost Clock
2500 MHz
TGP
30 W
Architecture
Celestial
Benchmarks
Rating
33
Gaming
18
Render
24
Energy
94
TFLOPS (FP32)
7.7
Geekbench OpenCL
56,204
3DMarkTime Spy
6880
Steel Nomad Lite Score
5461
GB6 Compute Score
56,204
G3D Mark Score
8973
Blender GPU
1262.26
GB6 ML Single Precision
12,930
GB6 ML Half Precision
23,819
GB6 ML Quantized
8437
FLOPS (FP32)
7.7 TFLOPS
3D Mark
Time Spy
6880
Solar Bay
26,783
Port Royal
3880
Fire Strike
16,845
Wild Life Extreme
11,778
Night Raid
72,249
GeekBench 6 OpenCL
Background Blur
87.6 img/sec
Face Detection
58.5 img/sec
Horizon Detection
1.9 Gpixels/sec
Edge Detection
2.68 Gpixels/sec
Gaussian Blur
4.74 Gpixels/sec
Feature Matching
1.01 Gpixels/sec
Stereo Matching
249.7 Gpixels/sec
Particle Physics
10821.1 FPS
API
OpenCL
Passmark Graphics
G2D Mark
811
DirectX 11
70 FPS
DirectX 12
48 FPS
GPU Compute
3699 Ops/s
GeekBench 6 ML
Image Classification (SP)
5487
Image Segmentation (HP)
16,864
Image Super Resolution (Q)
8788
Face Detection (HP)
25,029
Pose Estimation (Q)
18,852
Text Classification (SP)
2115
Machine Translation (HP)
4266
Object Detection (SP)
7449
Depth Estimation (Q)
22,207
Style Transfer (SP)
95,039
Framework
ONNX
Backend
DirectML
General
Vendor
Intel
Build
Integrated
Released
January 5, 2026
Case
Laptop
Purpose
Gaming
Segment
Mid-range
Architecture
Celestial
GPU Codename
Panther Lake
Recommended CPU
- Intel Core Ultra X9 388H or above
Used in CPUs
- Intel Core Ultra X9 378H / - Intel Core Ultra X7 368H / - Intel Core Ultra X9 388H / - Intel Core Ultra X7 358H
Graphics Processing Unit
Base Clock
300 MHz
Boost Clock
2500 MHz
Shading Units
1536
Texture Mapping Units (TMUs)
48
Render Output Units (ROPs)
24
Compute Units (Pipelines)
12
Tensor Cores
96
Ray-tracing Cores
12
L1 Cache
64KB per cluster
L2 Cache
16MB shared
Instructions Per Cycle
2 IPC
Raw Performance
Pixel Fill Rate
60 GPixel/s
Texture Fill Rate
120 GTexel/s
Physical
Interface
IGP
TGP
30 W
Manufacturing
TSMC
Fabrication Process
3 nm
Max. Temperature
100°C
Memory
Memory Type
System Shared
ECC
No
API
DirectX
12.1
Vulkan
1.4
OpenGL
4.6
OpenCL
3.0
CUDA
No
Ray Tracing
Yes
DLSS
No
DisplayPort
2.1
